More than 6,000 US-based freelancers responded to a new in-depth survey. I dug through the data and pulled out the most interesting insights, which paint a picture of optimistic professionals who have taken control of their own destiny.
The Amazon Echo is useful to have around the home. It can play podcasts, take reminders and notes, tell you the length of your commute, even control other appliances in your house. But at prices ranging from $50 to $150, it’s an expensive proposition if you’re not sure you’ll use it.
It has now been 90 days since the first 0.1.0 release of HyperTerm. I’m thrilled to have seen it grow from a small experimental demo to one of the most popular projects on GitHub this year, with close to 9,000 stars.
Even though PWAs have been around for more than a year now, there are still a bunch of misconceptions about them:
they only work in Chrome, they can’t be as smooth as native apps, there’s no full-screen mode, they have to be SPAs, building offline-first isn’t worth it etc.
Several months ago I promised a follow-up to my previous blog post about turn-based game loops in my roguelike. Then I got completely sidetracked by self-publishing my book, Game Programming Patterns, and forgot all about it. I totally left you hanging.
I wrote a random dungeon generator tutorial a few months ago, on my old blog. But since I moved to this new site, I decided to do a slightly better version of it. This tutorial is aimed at people who are new to the world of random generation.
The question appears to be about how to go about selecting the correct tiles after generating a map, so that is what I’ll answer. What you are talking about is called “autotiling” or “auto tiling” (depending on who you ask).